I was wondering if it is possible to attach units to other units, but maintain the ability to select them separately. In my case I am trying to make a giant worm like creature that is segmented (a head and multiple body parts that follow along.) While it is one thing to just have the body units follow, i want them to partly clip into each other so it looks more like a single entity. Additionally i wonder if it can be done without using triggers, just data. If it is possible, than a little guidance would be appreciated (as the main attachment tutorial seems to be missing from the uberlisk thread).
Unfortunately it is not possible unless you use an overly complex series of triangulated Apply Force effects and have the selectable stuff as 0 collision.
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I was wondering if it is possible to attach units to other units, but maintain the ability to select them separately. In my case I am trying to make a giant worm like creature that is segmented (a head and multiple body parts that follow along.) While it is one thing to just have the body units follow, i want them to partly clip into each other so it looks more like a single entity. Additionally i wonder if it can be done without using triggers, just data. If it is possible, than a little guidance would be appreciated (as the main attachment tutorial seems to be missing from the uberlisk thread).
Unfortunately it is not possible unless you use an overly complex series of triangulated Apply Force effects and have the selectable stuff as 0 collision.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg