Hi there.
Is it possible to create two different doodads based on 'Decal Protoss'? I mean to get two types of Decal Protoss in one map... f.e. decals like in ulnar and decals like in shakuras.
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OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
Found way, but it shows next error messages in the game:
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot main.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic01.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic02.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic03.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic04.diffuse.
Actor - Texture Sets not work. And u can check it self. I have Ulaan terrain and set in Actor - Texture Sets Ulnar. Decals still with Ulaan textures.
Texture select by ID works and changes texture, but with messages in the game Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot main.diffuse (etc). Suppress creation errors in the actor also cant destroy this problem.
Rollback Post to RevisionRollBack
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
Hi there. Is it possible to create two different doodads based on 'Decal Protoss'? I mean to get two types of Decal Protoss in one map... f.e. decals like in ulnar and decals like in shakuras.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
@xxxNEARBYxxx: Go
There about 100 protoss decals. Your gonna need to be more specific.
Anyways, yes. Have you seen the beacon? That uses decals.
All you have to do is make a model for this decal. Shouldn't be challenging.
Im about Decal Protoss doodad, not beacons.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
There is a field that allows Doodad type actors to change their textures to the terrain texture set being used.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Not work ofc=(
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
Found way, but it shows next error messages in the game:
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot main.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic01.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic02.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic03.diffuse.
Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot generic04.diffuse.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
I advise you read the tutorial about the texture select by ID event action.
Was refering to the Actor - Texture Sets field
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Actor - Texture Sets not work. And u can check it self. I have Ulaan terrain and set in Actor - Texture Sets Ulnar. Decals still with Ulaan textures.
Texture select by ID works and changes texture, but with messages in the game Warning: [ 26b 5] CActorDoodad[DecalProtossUlnar] No mapping for slot main.diffuse (etc). Suppress creation errors in the actor also cant destroy this problem.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
btw solved atm)
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!