Guys, need rly help. Has no reason how to create ability like Stampede (Rexxar) from WC3. Some info about:
Type of ability - target point.
The caster creates lizards behind itself in random points. Lizards walks forward (face angle of the caster). Any collision with lizards cause damage and stun.
There is a at least 2 threads already covering it. In short Create Persistent effects that create two rows of dummy units that then launch missiles between each other's counterpart. Rest is the same as collosding missiles.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Guys, need rly help. Has no reason how to create ability like Stampede (Rexxar) from WC3. Some info about:
Type of ability - target point.
The caster creates lizards behind itself in random points. Lizards walks forward (face angle of the caster). Any collision with lizards cause damage and stun.
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There is a at least 2 threads already covering it. In short Create Persistent effects that create two rows of dummy units that then launch missiles between each other's counterpart. Rest is the same as collosding missiles.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg