I cant find a way to play the unload animation for nydus network. I have made an ability that create units outside the nydus and when this happens i want the animation to take place to make it a bit more real but i simply cant find out how to do it, Help please!
Ehhh, well once you're in the Events right click and do Add Event.
Then Msg Type is Ability Train. Source name is whatever you called your train ability. Sub name is Start. Then click on the text underneath your AbilTrain.<YourTrainAbility>.Start and put Msg type to Animation play. For the parameters, name can be whatever. Useful to make it something like 'Spell'. Animation properties should be Spell.
That should work. If it doesn't, message back. Cheers :)
theyre somewhat like triggers... Events and actions (and conditions are included in multiple ways)
use "Abil.(ability).SourceCastStart" as your event (or Effect.(your effect).start, or w/e you think is best. look through the list), and "Animation play" (Short is AnimPlay) and its animation property or w/e should be spell.
edit: GePanda posted before me...
Also, animated avatars are forbidden. I don't have anything against kittehs, but the mods will replace it with a cute lil' pink unicorn if they see it.
HA, i did manage it to work :D, kinda like you guys said.
Anim.(ability)
AnimPlay
Kinda like that. Thanks allot!
About the avatar, i did follow the guidelines when i uploaded it
Guidelines:
Nothing too offensive.
Nothing illegal.
No nudity, even really good nudity.
You understand that by uploading you agree to comply to the above guidelines, and that if deemed to be in violation it will be removed and you'll be left with something far lamer and less unique.
Check check check. I'm OK :), well i do have a nude cat but nothing really shows ;) And if that was really true then they would not allow gif's to be uploaded.
NEXT question. How do i make my newly spawn units to go to the rally point of my nydus? They are created at the side of the nydus (not inside), right now they just hug the worm.
I cant find a way to play the unload animation for nydus network. I have made an ability that create units outside the nydus and when this happens i want the animation to take place to make it a bit more real but i simply cant find out how to do it, Help please!
Mmm, go to your nydus network's actor, open Events and add a new one.
AbilTrain.<YourTrainAbility>.Start
AnimPlay Spell
I think that'll work... might do, might not. :P
@GePanda: Go
If its not to much effort, can you explain this event events popup. I have problems understanding it.
Msg type, Source name, Sub name << I cant figure out what all this means. No logic behind it.
For some reason i cant get any Sub names for my "create units" ability.
Ehhh, well once you're in the Events right click and do Add Event.
Then Msg Type is Ability Train. Source name is whatever you called your train ability. Sub name is Start. Then click on the text underneath your AbilTrain.<YourTrainAbility>.Start and put Msg type to Animation play. For the parameters, name can be whatever. Useful to make it something like 'Spell'. Animation properties should be Spell.
That should work. If it doesn't, message back. Cheers :)
theyre somewhat like triggers... Events and actions (and conditions are included in multiple ways)
use "Abil.(ability).SourceCastStart" as your event (or Effect.(your effect).start, or w/e you think is best. look through the list), and "Animation play" (Short is AnimPlay) and its animation property or w/e should be spell.
edit: GePanda posted before me...
Also, animated avatars are forbidden. I don't have anything against kittehs, but the mods will replace it with a cute lil' pink unicorn if they see it.
I'm actually not sure if AbilTrain would work though... best to try them all till one works.
HA, i did manage it to work :D, kinda like you guys said. Anim.(ability) AnimPlay
Kinda like that. Thanks allot!
About the avatar, i did follow the guidelines when i uploaded it
Guidelines:
Check check check. I'm OK :), well i do have a nude cat but nothing really shows ;) And if that was really true then they would not allow gif's to be uploaded.
NEXT question. How do i make my newly spawn units to go to the rally point of my nydus? They are created at the side of the nydus (not inside), right now they just hug the worm.
Some sort of trigger I'd imagine. I'll look into it. Is the nydus worm stationary at all times? Are there multiple nydus worms?
@GePanda: Go
It can be up to 6 worms depending on what the players choose for race. Its gonna be a 3v3 map
Ah ok.. let me get to work >.>
Edit: Well I'm stumped. ._. It won't let me select a unit variable for the event 'Unit Enters/Leaves range of Unit'. Why so?
Edit 2: Oh and Sherlia, have a look : http://forums.sc2mapster.com/general/general-chat/13350-new-rules-ya-feeling-pretty-yet/
Will update the thread ones every hour to check for updates and news :P Thanks allot for helping me.
Btw updated my avatar now ^_^
Sorry, I can't get that trigger to work. I'm a newb xD