Hey guys, I need some help with making doodads like Rock (Tower) not become transparent when a unit approaches it (or the camera is in a certain angle, whatever triggers it to become transparent). Hopefully you understand what I mean, the "transparent" doodads are ones like archways and such. I haven't got much experience with the data editor so perhaps it's just som simple value that has to be modified.
Thanks in advance and happy holidays!
Go to the models tab, find the model, set "Art: Occlusion" to "none". If that for some strange reason wouldn't work, set Occlusion Opacity to 1 as well.
Go to the models tab, find the model, set "Art: Occlusion" to "none". If that for some strange reason wouldn't work, set Occlusion Opacity to 1 as well.
That did the trick! Many thanks mate
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Hey guys, I need some help with making doodads like Rock (Tower) not become transparent when a unit approaches it (or the camera is in a certain angle, whatever triggers it to become transparent). Hopefully you understand what I mean, the "transparent" doodads are ones like archways and such. I haven't got much experience with the data editor so perhaps it's just som simple value that has to be modified. Thanks in advance and happy holidays!
Go to the models tab, find the model, set "Art: Occlusion" to "none". If that for some strange reason wouldn't work, set Occlusion Opacity to 1 as well.
That did the trick! Many thanks mate