Hello I'm new here, both to this forum and modding.
To start off, I would like to apologize if my post is in the wrong area.
If it is, I hope that a mod could do me a favor by relocating it to the correct section.
Well, let me give you an overview of my dilemma...
I'm attempting to create a new unit in-game via the addition of objects into the follow fields: "Units" "Actors" "Buttons" and "Abilities".
My dependencies are checked for the following modules: "Liberty (Mod)" "Liberty Multi (Mod)" "Liberty (Campaign)" and "Liberty Story (Campaign)"
Here is my "Units" object.
My "Actors" object.
The right of the "Actors" column
Well, my issue here is, under the "Model" "Model (Build)" and "Model (Placement)", I can't seem to find any traces of the "SM - Hyperion Exterior" set file.
Can anyone provide me with insight into this matter? Any help at all would be appreciated.
On a side note, I'm attempting to implement an in-game battlecruiser with the cutscene variant, just like the one in this video:
Hello I'm new here, both to this forum and modding.
To start off, I would like to apologize if my post is in the wrong area.
If it is, I hope that a mod could do me a favor by relocating it to the correct section.
Well, let me give you an overview of my dilemma...
I'm attempting to create a new unit in-game via the addition of objects into the follow fields: "Units" "Actors" "Buttons" and "Abilities".
My dependencies are checked for the following modules: "Liberty (Mod)" "Liberty Multi (Mod)" "Liberty (Campaign)" and "Liberty Story (Campaign)"
Here is my "Units" object.
My "Actors" object.
The right of the "Actors" column
Well, my issue here is, under the "Model" "Model (Build)" and "Model (Placement)", I can't seem to find any traces of the "SM - Hyperion Exterior" set file.
Can anyone provide me with insight into this matter? Any help at all would be appreciated.
On a side note, I'm attempting to implement an in-game battlecruiser with the cutscene variant, just like the one in this video:
Thank you.
Just look for the model in the previewer and make a new model under the Models data type and link it to your actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Ah, I see. Thank you for your assistance.