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The goal is to create a flying unit combat map.
I've already designed a button-style unit height changing system.
The goal is the fire missiles in straight lines from our flying units, attempting to hit other players.
It should be noted, that the missiles cannot effect a unit at a different height than the missile.
How do I create a skill-shot type missile that can only hit a unit at the same height as the missile, and also times out after a set duration.
I'm completely lost when it comes to making missiles :( please halp!
koala bump
@thenamesgregg: Go
I'm not sure how to check height collision. Maybe ask someone whos made an F/TPS.
For the missile though...
That should get you started, there may be some kinks there though.
The goal is to create a flying unit combat map.
I've already designed a button-style unit height changing system.
The goal is the fire missiles in straight lines from our flying units, attempting to hit other players.
It should be noted, that the missiles cannot effect a unit at a different height than the missile.
How do I create a skill-shot type missile that can only hit a unit at the same height as the missile, and also times out after a set duration.
I'm completely lost when it comes to making missiles :( please halp!
koala bump
@thenamesgregg: Go
I'm not sure how to check height collision. Maybe ask someone whos made an F/TPS.
For the missile though...
Create The Following
Buff
Search Area
Launch Missile
Persistent
Unit
Ability
That should get you started, there may be some kinks there though.