Hey, that's nice. The problem is that a unit with this can't really walk in water. As an example, in WoW you have a point where you aren't tall enought to continue walking, and then you start to swim.
Is it possible to add this SOP to a unit (using a fake buff or anything else) ?
I just had an idea, but I don't know if it is possible.
So, is it possible to have an actor's height set at a fixed value, not regarding the ground height but the map height ?
Yes, you flag a unit as ignoring terrain height and then manually set the height of the unit.
Nice. I just searched a little, and it seems impossible to force a unit to ignore terrain height with a behavior, so i'll have to make it morph.
@ZeShmoutt: Go
thank you for posting this, I didn't even think about it, but now? BOAT HERO BATTLES!!
They added a SOp for naval units relative to the height of the water (SOp (Higher Of Terrain And Water)).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Thank you
@DrSuperEvil: Go
Hey, that's nice. The problem is that a unit with this can't really walk in water. As an example, in WoW you have a point where you aren't tall enought to continue walking, and then you start to swim.
Is it possible to add this SOP to a unit (using a fake buff or anything else) ?