Give a morph abilities for your hero that morph into another hero. Don't make a command card button for it.
I don't have any idea for data but you can use trigger. Event: unit gain veterancy level, condition: level = 15, action: order triggering unit to "morph"
Funny thing about trigger is that it can issue order for any hidden abilities like that
With data you may fool around with the issue order effect
No, morph abilities change your unit to a totally different one, just like a barrack morph into a flying barrack. (though that's a bit complicated for actor changing, just use basic morph so your unit will be changed instantly
well you misunderstood me i talking if the current hero at lvl 14 killed a unit and became lvl 15 in the top right of the map would the unit he changed into be in the same place
Give a morph abilities for your hero that morph into another hero. Don't make a command card button for it.
I don't have any idea for data but you can use trigger. Event: unit gain veterancy level, condition: level = 15, action: order triggering unit to "morph"
Funny thing about trigger is that it can issue order for any hidden abilities like that
With data you may fool around with the issue order effect
sorry for the late post back this was something that i skiped to work on more stuff but how would i set a unit to "morph" into the hero i want? and i would like it to be a button so they could pick what one they wanted to morph into
i cant seem i figuer out to get my hero to change into another hero at lvl 15 as intended i thank you for any help on this
Give a morph abilities for your hero that morph into another hero. Don't make a command card button for it.
I don't have any idea for data but you can use trigger. Event: unit gain veterancy level, condition: level = 15, action: order triggering unit to "morph"
Funny thing about trigger is that it can issue order for any hidden abilities like that
With data you may fool around with the issue order effect
but would the hero morph right on top of the old hero?
No, morph abilities change your unit to a totally different one, just like a barrack morph into a flying barrack. (though that's a bit complicated for actor changing, just use basic morph so your unit will be changed instantly
well you misunderstood me i talking if the current hero at lvl 14 killed a unit and became lvl 15 in the top right of the map would the unit he changed into be in the same place
Yes, morphed units end up in the same place as the original unit.
thank you
sorry for the late post back this was something that i skiped to work on more stuff but how would i set a unit to "morph" into the hero i want? and i would like it to be a button so they could pick what one they wanted to morph into
I think is easier to do without a morph.
There is an action called Replace Unit or something like that.
Use a trigger, something like this, I don't have the editor here:
thanks ill try that
lol well from what i see it should work but i cant test it i cant set a value its just not there lol
looks like this
zerg 1st change
Events
Unit - (Triggering unit) gains an experience level
Local Variables
Conditions
((Triggering unit) has level) == Vulnerable
Actions
Unit - Replace (Triggering unit) with a Zergling using Old Unit's Relative vitals
Unit - Create 1 Zergling for player (Triggering player) at player 1 leave using default facing (No Options)
The Event can't be Triggering Unit, because there isn't a triggering unit yet. Must be Any Unit.
In value you can write the number... put 15 there.
would i be able to set it for just a single type of unit like say drone at lvl 15 changes into zerging and probe at lvl 15 changes into zealot
and on my conditions the value box does not show like it normaly would so i cant just put a number in like i normaly would
((Triggering unit) has level) == Value 2
but when i click value 2 there's no value's in the box