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What im looking for, is a way to change the ACTIVE CRYSTALS model from blue shinies to red, green, purple, etc. Anyone do something like this?
not sure the item your talking about, but you can go to its actor, then make a new event "actor creation" with the message "Set tint"
go to the actor of that unit , add event , unit birth , source name < your unit > , set tint color . choose that colour
@Dhaminater: Go
Sounds easy, ill give it a try
@coronbale:
Use actor creation over unit birth.
@coronbale: Go
Wasnt dead on, but you got me to the right place. What ended up working was this:
Event - ActorCreation Action - SetTintColor <<Set your color>> Cycle
<<Set your color>>
Now my active crystals are GREEN. thanks again
err, i guess mol got it right :) thanks
What im looking for, is a way to change the ACTIVE CRYSTALS model from blue shinies to red, green, purple, etc. Anyone do something like this?
not sure the item your talking about, but you can go to its actor, then make a new event "actor creation" with the message "Set tint"
go to the actor of that unit , add event , unit birth , source name < your unit > , set tint color . choose that colour
@Dhaminater: Go
Sounds easy, ill give it a try
@coronbale:
Use actor creation over unit birth.
@coronbale: Go
Wasnt dead on, but you got me to the right place. What ended up working was this:
Event - ActorCreation Action - SetTintColor
<<Set your color>>
CycleNow my active crystals are GREEN. thanks again
@coronbale: Go
err, i guess mol got it right :) thanks