I duplicated the primal hydralisk, its actor, its attack actor, and the missile actor. The problem is the projectile fires from the base of the hydralisk and stays on the ground. I did duplicate the weapon, as well as the attack effect and launch missile effect. I did not duplicate the projectile unit though and I am using it as the projectile being fired from my duplicated hydralisk. Do I need to duplicate the projectile unit as well, or can I fix this issue through the actors or effects?
Check the events you will find it has either added an inappropriate 2 to the end of an effect name or duplicated the last event causing it to try and create twice resulting in it breaking and never being created. The Art: Missile field is also known to add a 2 at the end when it shouldn't.
I duplicated the primal hydralisk, its actor, its attack actor, and the missile actor. The problem is the projectile fires from the base of the hydralisk and stays on the ground. I did duplicate the weapon, as well as the attack effect and launch missile effect. I did not duplicate the projectile unit though and I am using it as the projectile being fired from my duplicated hydralisk. Do I need to duplicate the projectile unit as well, or can I fix this issue through the actors or effects?
You duped an Action type actor didn't you...
Check the events you will find it has either added an inappropriate 2 to the end of an effect name or duplicated the last event causing it to try and create twice resulting in it breaking and never being created. The Art: Missile field is also known to add a 2 at the end when it shouldn't.
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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