I am trying to add a new item container to my hero at some point in the map, and might also have to remove it again. Making multiple inventory-abilities and then disable/enable the ones needed does not work, as only the one with the lowest index seems to be working. I have almost given up, but then saw that in the inventory-ability, each item container can have a Requirement. I have never worked with requirements, so I am asking for help here. How do I only show a specific inventory using requirements?
Also, it seems like the requirement use/show has to be bound to either a unit, ability or upgrade. I am going to use a trigger to show/hide the inventory in the end anyways, so what is the most simple will do. Etc. set Upgrade level for (isTrading) = 0 will hide the inventory, and set upgrade level for (isTrading) = 1 will show the inventory.
Thanks for any help :)
Well I have tried Hiding an inventory with requirements, but I it didn't work for me. I would also realy like to know if it's possible to make Inventories show/use when the requirements are met.
Quote from patrickwobben:
It's Pretty Simple to use Requirements, just read my attachment. But I don't think(Atleast what I've tried) that it works with Inventories
I assume u know where to put the Requirement. =3
I would have given up, if it wasn't because I believe I have seen this working before, in some custom map online
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Well I have tried Hiding an inventory with requirements, but I it didn't work for me. I would also realy like to know if it's possible to make Inventories show/use when the requirements are met.
Sorry but I have not yet done enough testing with inventories to give you an answer.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
It's Pretty Simple to use Requirements, just read my attachment. But I don't think(Atleast what I've tried) that it works with Inventories
I assume u know where to put the Requirement. =3
Quote from patrickwobben: It's Pretty Simple to use Requirements, just read my attachment. But I don't think(Atleast what I've tried) that it works with Inventories
I assume u know where to put the Requirement. =3
I would have given up, if it wasn't because I believe I have seen this working before, in some custom map online