Does anyone know what needs to be changed on a powered building in order to remove the build restriction? I am looking to place a building any where like Terrans, but require power in order to function like Protoss. to make this easy for those who would like to figure it out, just post how to remove the restriction from a protoss building. I can adapt that to my design.
I apologize if this has been covered already, but I could not find the answer.
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Yes, I have been playing around with the Power User and Power Source behaviors all morning. I have them modified and applied to my terran generators. However, I cannot find the field that limits building to the power fields.
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I wish to have a building need power to function, but able to place it anywhere. Protoss buildings require that they be built within a "Power Field". I want to make it that you can build the power grid after. So, I have the Power Source and Power User behaviors assigned, everything works just like protoss. I just want to be able to build the structures outside the Power Field. I have not been able to find exactly where in the data editor this is controlled.
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In the behavior, under [Stats], There is a field named "Minimum Power Level." This controls the power level required to place this structure, in game. The core mod, Wings of Liberty, requires Protoss structures to require a power level of 1, which the Pylons only supply 1. My map generates 1 and 2. After modifying this to 2, the structures could only be built in the power field of my reactors. Generator-required structures could be built in both. Thus, I set the minimum level to 0. This allows the building to be placed anywhere, while still restricting the operations based on the power supplied to the building.
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Does anyone know what needs to be changed on a powered building in order to remove the build restriction? I am looking to place a building any where like Terrans, but require power in order to function like Protoss. to make this easy for those who would like to figure it out, just post how to remove the restriction from a protoss building. I can adapt that to my design.
I apologize if this has been covered already, but I could not find the answer.
@CrusaderHeimdall: Go
It's a behavior called 'power user'. It's on all protoss structures except the pylon and nexus. I think.
@Neonsz: Go
Yes, I have been playing around with the Power User and Power Source behaviors all morning. I have them modified and applied to my terran generators. However, I cannot find the field that limits building to the power fields.
@CrusaderHeimdall: Go
You mean the grid-thingy around the pylon when selected?
@Neonsz: Go
I wish to have a building need power to function, but able to place it anywhere. Protoss buildings require that they be built within a "Power Field". I want to make it that you can build the power grid after. So, I have the Power Source and Power User behaviors assigned, everything works just like protoss. I just want to be able to build the structures outside the Power Field. I have not been able to find exactly where in the data editor this is controlled.
Solved.
In the behavior, under [Stats], There is a field named "Minimum Power Level." This controls the power level required to place this structure, in game. The core mod, Wings of Liberty, requires Protoss structures to require a power level of 1, which the Pylons only supply 1. My map generates 1 and 2. After modifying this to 2, the structures could only be built in the power field of my reactors. Generator-required structures could be built in both. Thus, I set the minimum level to 0. This allows the building to be placed anywhere, while still restricting the operations based on the power supplied to the building.