What I have concluded after going through most of the data editor is that we are still lacking the ability to create new things as such, although you might be able to edit them through the text editor if you can find where attributes are.
There has to be, I've seen Tower Defense maps have custom attributes for a boss wave, so a tower does more to "boss" type than any other. And theres no boss attribute... I tried to add one but it doesnt show up under the drop down list.. lol so im not very much help, but thought id chime in with that XD
You can rename all attributes through the text editor. That's all that was done. Probably changed Hero into Boss, or Psionic or Hover into Boss. You currently cannot add more attributes, just rename them.
Is it possible to create a custom attribute? Instead of having armored,light,biological, etc. attributes that are already there.
Like if i wanted to change the name of an attribute or create a new one, and make it apply to attribute bonus effects on weapons.
@Vietman: Go
What I have concluded after going through most of the data editor is that we are still lacking the ability to create new things as such, although you might be able to edit them through the text editor if you can find where attributes are.
Here is a tutorial on text editing: http://forums.sc2mapster.com/resources/tutorials/12929-text-editor-fully-customizable-ui-text/
There has to be, I've seen Tower Defense maps have custom attributes for a boss wave, so a tower does more to "boss" type than any other. And theres no boss attribute... I tried to add one but it doesnt show up under the drop down list.. lol so im not very much help, but thought id chime in with that XD
@Delvianna: Go
You can rename all attributes through the text editor. That's all that was done. Probably changed Hero into Boss, or Psionic or Hover into Boss. You currently cannot add more attributes, just rename them.
@BorgDragon: Go
Where are the attributes located in the text editor? It's a very large editor and I need help finding which category it is under.
Edit: Never mind, I found where the attributes are.
Wow, thank you for what you talked about it. I did not know that it's possible to rename attributes. It's really usefull.
http://www.youtube.com/user/RussianMapster
Where did you find the attributes? I'm lazy. >_>
Bump!
it is in the core mod with ID: e_unitAttribute...