I'd like use the Energy Ball from the Yamato Charge model. My unit is charging an ability, and the Yamato Charge Energy Ball is the ideal graphic. Is there a way to separate the Energy Ball from the Yamato energy line?
Field Battlecruiser Yamato Attack Charge Model
Art: Model Assets\Effects\Terran\YamatoMissileCharge\YamatoMissileCharge.m3
If I am understanding you correctly you want the charge but not the beam? Sure the implosion model is not as good? Could always follow the tutorial on model editing.
I'd like use the Energy Ball from the Yamato Charge model. My unit is charging an ability, and the Yamato Charge Energy Ball is the ideal graphic. Is there a way to separate the Energy Ball from the Yamato energy line?
Field Battlecruiser Yamato Attack Charge Model Art: Model Assets\Effects\Terran\YamatoMissileCharge\YamatoMissileCharge.m3
If I am understanding you correctly you want the charge but not the beam? Sure the implosion model is not as good? Could always follow the tutorial on model editing.
http://www.sc2mapster.com/forums/resources/tutorials/35492-blender-how-to-create-an-animated-coin-model-for-starcraft/?page=7#p133
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg