I'm trying to create special unit, without changing a type of unit. For example, i want make a special sentry, but i don't want change other sentry.
So i duplicate the Sentry for create my special unit. But i don't understand, each time i duplicate a unit, even if i include all actor, model, ability, etc in the duplication, my new unit is buggy.
Is it normal ? Or i do something wrong ? If i make another sentry, the new one got her lazer attack animation stuck, and other problem..
What should i do for got the exaclty same unit without problem ? should i create it piece by piece myself ? :c
You can't just duplicate "everything". You should really duplicate only the basic, then duplicate one by one what you need and link the things by yourself.
In short, you should duplicate only the main actor of the sentry. Then duplicate its abilities, then the effects linked to the abilities, make sure everything is linked correctly and then you're good to go to change something. I guess it needs some practice to get it correct... eh. xD
Hello,
I'm trying to create special unit, without changing a type of unit. For example, i want make a special sentry, but i don't want change other sentry.
So i duplicate the Sentry for create my special unit. But i don't understand, each time i duplicate a unit, even if i include all actor, model, ability, etc in the duplication, my new unit is buggy.
Is it normal ? Or i do something wrong ? If i make another sentry, the new one got her lazer attack animation stuck, and other problem..
What should i do for got the exaclty same unit without problem ? should i create it piece by piece myself ? :c
duplicating always bugged and always will. you have to connect the actors and corresponding effects by yourself. good luck
You can't just duplicate "everything". You should really duplicate only the basic, then duplicate one by one what you need and link the things by yourself.
In short, you should duplicate only the main actor of the sentry. Then duplicate its abilities, then the effects linked to the abilities, make sure everything is linked correctly and then you're good to go to change something. I guess it needs some practice to get it correct... eh. xD
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