I am trying to make an ability for an item that can teleport the caster within a certain radius of an allied structure. For instance, you want to get your hero out of your base by teleporting to a point near some allied structure in the middle of the map. This is often used in MOBA games. How do I create such a teleport ability?
Are you using the protoss pylon system in that map? It could be much easier to give all structures an energy field: then the ability will only have to check one validator.
I ended up making an Effect - Target ability whose filters were Allied and Structure. Then, I just made a teleport effect for the ability that had 500 range and it worked.
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I am trying to make an ability for an item that can teleport the caster within a certain radius of an allied structure. For instance, you want to get your hero out of your base by teleporting to a point near some allied structure in the middle of the map. This is often used in MOBA games. How do I create such a teleport ability?
@Stormahawk: Go
target ability with a search effect having lots of areas (to start with closest) and a teleport effect. what exactly is the problem you ran into?
@FunkyUserName: Go
I realized I didn't know how to make the ability and I am not sure where to start with it.
Are you using the protoss pylon system in that map? It could be much easier to give all structures an energy field: then the ability will only have to check one validator.
I ended up making an Effect - Target ability whose filters were Allied and Structure. Then, I just made a teleport effect for the ability that had 500 range and it worked.