I would like to show the training queue to the player, but I want them not to be able to cancel units within the queue.
I'm using a queue (1) with a requirement that is basically "Never" [1 equals 0].
So it theory it shouldn't be able to be used.
BUT I'm able to cancel it via clicking the image in the production queue.
How I will use it in my grand plan:
Make Nexus train a probe which can't be canceled (because it's part of a workaround to make an allied building train units for a player per interact because of error: "can't spend other player's resources").
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I would like to show the training queue to the player, but I want them not to be able to cancel units within the queue.
I'm using a queue (1) with a requirement that is basically "Never" [1 equals 0].
So it theory it shouldn't be able to be used.
BUT I'm able to cancel it via clicking the image in the production queue.
How I will use it in my grand plan:
Make Nexus train a probe which can't be canceled (because it's part of a workaround to make an allied building train units for a player per interact because of error: "can't spend other player's resources").