Do you know how to remove the ping attached to a creature once it's killed?
So I have two leviathans on the map, when one is killed, the ping is till there at the location it died. When the second leviathan is killed finally, one of ping disappears and the recent one that died ping is remaining. So as this trigger repeats itself and as leviathans die, pings start to accumulate which is annoying. How do I make it so that the ping disappears per each creature it's attached on dies? Thx.
If the ping was created via triggers, you will need to destroy it with triggers. The other alternative is to set the minimap icon in the unit actor data. This should disappear when the unit dies.
Do you know how to remove the ping attached to a creature once it's killed?
So I have two leviathans on the map, when one is killed, the ping is till there at the location it died. When the second leviathan is killed finally, one of ping disappears and the recent one that died ping is remaining. So as this trigger repeats itself and as leviathans die, pings start to accumulate which is annoying. How do I make it so that the ping disappears per each creature it's attached on dies? Thx.
If the ping was created via triggers, you will need to destroy it with triggers. The other alternative is to set the minimap icon in the unit actor data. This should disappear when the unit dies.
@ArcaneDurandel: Go
Why not just remove the ping trigger?
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