I would like to export the existing unit textures that are used. So say i go to the medic and export the .m3 file, great, that works fine.. but how do i export the default .dds files for the medic? I cannot seem to find a place to do this within the editor.
Unfortunately, there is no way to automatically export all textures used by the medic. So you need to look them up manually, and export them one by one.
You can look them up by opening the medic in the Model Previewer and check the Materials - folders, which include the file names of all used textures.
To export them, you have various possibilities:
You can extract them from the game files directly with an MPQ editor, this way, you don't even need to open the galaxy editor.
You can open a field in the data or trigger editor, which references any image. Upon changing the value of the field, you get a list of all available images, which also includes the medic's textures. You can look them up or search by typing their name and export them with a right-click.
You can use the Console (Window -> Console) and type the browse command, then press enter. Now you got a browser to search the available game assets, models, textures, sound, everything.
Or you could just go to Buttons in the data editor. Create a random button and open up the thingy where you have to find Icon for the button. You can type in Medic and find the texture. After just right click and export the texture.
Or you could just go to Buttons in the data editor. Create a random button and open up the thingy where you have to find Icon for the button. You can type in Medic and find the texture. After just right click and export the texture.
Right-click does not work.
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I would like to export the existing unit textures that are used. So say i go to the medic and export the .m3 file, great, that works fine.. but how do i export the default .dds files for the medic? I cannot seem to find a place to do this within the editor.
Unfortunately, there is no way to automatically export all textures used by the medic. So you need to look them up manually, and export them one by one.
You can look them up by opening the medic in the Model Previewer and check the Materials - folders, which include the file names of all used textures.
To export them, you have various possibilities:
Or you could just go to Buttons in the data editor. Create a random button and open up the thingy where you have to find Icon for the button. You can type in Medic and find the texture. After just right click and export the texture.
@patrickwobben: Go
Right-click does not work.