What's the story with simultaneous beams and the same unit? This isn't a situation that shouldn't come up much.
I'm having trouble with Riley's double beam actor advice. Even if I dupe the beam model, and then create two separate actors for the same beam model, and then use those two beams individually for my attacks, the double beam animation doesn't suit me.
That is, the beam visuals aren't there. I'm using the same effect to call both beams. I think they should be both be visible but in-game they cancel each other out or something. I'd like to see both of them at once. Surely it's possible. (I've witnessed multiple (1+) beams issuing from the same unit).
What's the story with simultaneous beams and the same unit? This isn't a situation that shouldn't come up much.
I'm having trouble with Riley's double beam actor advice. Even if I dupe the beam model, and then create two separate actors for the same beam model, and then use those two beams individually for my attacks, the double beam animation doesn't suit me.
That is, the beam visuals aren't there. I'm using the same effect to call both beams. I think they should be both be visible but in-game they cancel each other out or something. I'd like to see both of them at once. Surely it's possible. (I've witnessed multiple (1+) beams issuing from the same unit).
[solved] separate effect to call each beam