I'm trying to create an upgrade in using the XML editor that will increase seeker missile's speed. I have created a reference: <EffectArray Reference= "Mover,HunterSeekerMissile,MotionPhases[1].MaxSpeed"
However this is not working. There are 4 motion phases, what is the correct way to reference them? I though the first motion phase would be MotionPhases[1], then MotionPhases[2] and so on, but apparently not.
You cannot modify mover data with upgrades. If you are using XML to circumvent being unable to select movers in an upgrade, you can stop using it, all changeable fields are already listed in the upgrade Gui. Some fields are read-only and cannot be changed.
What you can do is use multiple mover variants and change them in the Launch Missile effect.
I'm trying to create an upgrade in using the XML editor that will increase seeker missile's speed. I have created a reference: <EffectArray Reference= "Mover,HunterSeekerMissile,MotionPhases[1].MaxSpeed" However this is not working. There are 4 motion phases, what is the correct way to reference them? I though the first motion phase would be MotionPhases[1], then MotionPhases[2] and so on, but apparently not.
You cannot modify mover data with upgrades. If you are using XML to circumvent being unable to select movers in an upgrade, you can stop using it, all changeable fields are already listed in the upgrade Gui. Some fields are read-only and cannot be changed.
What you can do is use multiple mover variants and change them in the Launch Missile effect.
Oh ok, thanks a lot for explaining! I assumed some options just weren't included in non-XML for the sake of simplicity.