Hi!
Does anyone know if I can force a custom unitstatusframe to display during cinematics?
I have made one that shows just the unit names, and it works perfectly except turning on cinematic mode through a trigger hides all of them.
I've tried setting RenderPriority, RenderType, Unclipped, Visible, VisibleTo*, DisabledAlpha, IgnoreParentAlpha, DescFlags=Internal, AlwaysDisplay, and some others. Many of them in different combinations.
And then, while writing the post, I found the answer:
Hi! Does anyone know if I can force a custom unitstatusframe to display during cinematics? I have made one that shows just the unit names, and it works perfectly except turning on cinematic mode through a trigger hides all of them.
I've tried setting RenderPriority, RenderType, Unclipped, Visible, VisibleTo*, DisabledAlpha, IgnoreParentAlpha, DescFlags=Internal, AlwaysDisplay, and some others. Many of them in different combinations.
And then, while writing the post, I found the answer:
So, guess I will post anyway for Google.
Can i use this or something similar to hide range actors during cinematics?