You should make your own Phalanx's models assets page. And then upload both versions of that scarab. The first one while it might not look the best would be a great hero or something for my map about classified info access denied
The "Thing" model is on the first page, its the red one with yellowish teeth. I haven't finished the textures on it because I can't for the life of me get it to export... It probably would have already been in the thing game already but it just wont export properly.
Hurry up and finish it already we want to add it. Man you take forever :P keep up the good work man. Remember i have star tools (i just suck at modeling so I haven't made anything really) if you need me to export let me know.
Edit: BTW I still can't download your models :( did you send them or did you forget.
SC2 Mapster has an approval system (presumably to stop people from uploading malware and such) before they will be available publically, so you'll need to wait for a moderator (I think) to approve it. This can take a few days or a week or more depending on when there are moderators around.
Another screen of the sc1 ultralisk,this is the original concept by Samwise Didier,is from this picture that mr. Jack took inspiration for his torrasque.
HaHa that would be pretty awesome! but I'd have to either severely decrease the texture size or actually take every building there and animate all the attachment points to make it move... neither of which is preferable.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@phanalax128: Go
You should make your own Phalanx's models assets page. And then upload both versions of that scarab. The first one while it might not look the best would be a great hero or something for my map about
classified info access deniedStill alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
Sure I can make a page for that, But I know they have to be approved before you can download from them so it might take a while.
Got team color to work! It looks fantastic in the editor to me!
SC1 scarab .m3 file should now (or really shortly) be available here: http://www.sc2mapster.com/assets/phanalaxs-models/
not bad :D congratulation
Thanks! :D
I just finished sculpting the high poly for the torresque ultralisk, I'll make it into a normal map tommorrow, right now I'm tired...
Thanks dude,DAT SCARAB !! So cute and now well textured,vote to textures 8/10.Sc1 ultralisk is becoming really good
We will use not-standard scrab for the warbringer :D Merc scrab omg this is scary
What model you did for "the thing" ? I believe that that Game used only aberration model for the thing,we can see it ? :)
The "Thing" model is on the first page, its the red one with yellowish teeth. I haven't finished the textures on it because I can't for the life of me get it to export... It probably would have already been in the thing game already but it just wont export properly.
Hurry up and finish it already we want to add it. Man you take forever :P keep up the good work man. Remember i have star tools (i just suck at modeling so I haven't made anything really) if you need me to export let me know.
Edit: BTW I still can't download your models :( did you send them or did you forget.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
I don't understand this sites project system... I uploaded the file but it says waiting on project and noone can download it...
@phanalax128: Go
SC2 Mapster has an approval system (presumably to stop people from uploading malware and such) before they will be available publically, so you'll need to wait for a moderator (I think) to approve it. This can take a few days or a week or more depending on when there are moderators around.
I think he don't understand how he can upload the models, you can't upload in other site and send the link here?
@phanalax128: Go
Devil is in the detail.
I find making a thread in the data assets forum and just uploading your assets there a good way.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
A screen that could help you with your sc1 ultralisk
Alright I just uploaded The scarab on another site: Link Removed: http://www.mediafire.com/?84j59mjv5ice4s5
Another screen of the sc1 ultralisk,this is the original concept by Samwise Didier,is from this picture that mr. Jack took inspiration for his torrasque.
Actually if you could make this
That would be amazing. Right now it's a static model, but if you made it with animations, it would be amazing.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
HaHa that would be pretty awesome! but I'd have to either severely decrease the texture size or actually take every building there and animate all the attachment points to make it move... neither of which is preferable.