Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
That's the one. I'm way too lazy to ever link stuff thanks for that.
On a side note I'm back from vacation! Now I have a few days to do tons of extra work that fell behind while I was gone and I can get back to a little modelling.
@ Gradius12 why ? you can change the model inside the model options like the scale and offset model speed ect with that i have a smiler portrait to the sc 1 hydra im not sure you can turn the model
@ Gradius12 why ? you can change the model inside the model options like the scale and offset model speed ect with that i have a smiler portrait to the sc 1 hydra im not sure you can turn the model
No model transformation you do is going to show up in the UI portrait box except for speed.
@ gradius12 soulfilsher have did the same with his hydra static portrait (i think) and y thats true but i thought i have made a smiler portrait to the hunter killer
ABSOLUTLY PERFECT :DDDDDDDDDD
I use Kerrigan model and portreit for the Elite Guard of Deception, for the Hydra i don't know if i use your version or the soul's version (in my topic i open a votation)
Can you make the Infested version of Duran if you can? I don't known if you work to other thinks, but if you is too occupied, never mind
Infested version of duran? Why do you need a whole new model for that?
I and the other members of the remake of SC1 italian prefer use a different models for Infested Duran and normal Samir Duran
reduce the contrast of the model a bit
Can you do the void seeker model With 1 mod, Shields, it has nOne
http://www.sc2mapster.com/assets/nolanstars-textures/
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
Sorry guys I'm on vacation. I'll get back to everyone soon.
@Bogdan254: Go
Yeah it's Sarah, I made a unit model as well.
@Zarxiel93: Go
Yeah I have it it's just buried in a bunch of files I'll upload it when I get back.
@nolanstar: Go
You can just attach a shield to it no modelling required the guide is somewhere on the forums here. Try search visible shields or something.
@nolanstar: Go
I've had similar problems with units in the past I believe this is the tutorial Ghost was talking about. Hope it helps. Tutorial
@JacktheArcher: Go
That's the one. I'm way too lazy to ever link stuff thanks for that.
On a side note I'm back from vacation! Now I have a few days to do tons of extra work that fell behind while I was gone and I can get back to a little modelling.
@GhostNova91: Go
Yay glad to hear that.
How models you working? I'm curios :D
You should do a hunter killer (regular hydralisk portrait but from a different angle like in SC1).
@ Gradius12 why ? you can change the model inside the model options like the scale and offset model speed ect with that i have a smiler portrait to the sc 1 hydra im not sure you can turn the model
No model transformation you do is going to show up in the UI portrait box except for speed.
vs
@ gradius12 soulfilsher have did the same with his hydra static portrait (i think) and y thats true but i thought i have made a smiler portrait to the hunter killer
For some reason the infested ghost isn't working the ghost part wont texture. Anyone got it working?
Ghost you changing the assets page better mean a new model coming soon.
Just released waiting for approval
@GhostNova91: Go Those are great. The Kerrigan unit model really reminds me the SC1 one with that teal team color. But my SC1 hydra looks better ;-)
ABSOLUTLY PERFECT :DDDDDDDDDD I use Kerrigan model and portreit for the Elite Guard of Deception, for the Hydra i don't know if i use your version or the soul's version (in my topic i open a votation)
@GhostNova91: Go
Fantastic work a real kerrigan. Will be awesome to have her in my TPS. That is one creepy ass zergling.
@SoulFilcher: Go
Ha ha well those are based on the BW intro ones anyways so they are supposed to look different.