Groovy ! The only thing I notice is the green colored texture doesn't give enough a metallic feeling. But it's barely noticeable and in game you may not even see it.
Groovy ! The only thing I notice is the green colored texture doesn't give enough a metallic feeling. But it's barely noticeable and in game you may not even see it.
Which part of the green texture you talk about? All of it? Any specific parts?
The texture could be more chrome-like, as in the original, problem is then it might clash with the rest of the buildings which look more like plastic. So I don't know, experiment with chrome and shine perhaps.
Nice to see the 37 in there,
The texture above the team color needs to be dirtier, with more metal and dirt on it, so that the team color on the Add-On matches the dirtyness of the Factory.
The only problem that I had with it is kind of look separation from the factory itself.
I've attached an image showing what I'm missing with the model. The factory has those beveled edges here and there. It would be nice if the machineshop, had something like that also.
The only problem that I had with it is kind of look separation from the factory itself.
I've attached an image showing what I'm missing with the model. The factory has those beveled edges here and there. It would be nice if the machineshop, had something like that also.
That's all I have to it, the rest is fantastic :)
That's it!
And the dirt is also a good idea. I don't think I'll mess with the specular any more, since as you said, the SC2 models look more like plastic than metal. Maybe you guys will find more things to add when you see it in real time.
Huge thanks to all for the feedback, expect updates soon.
The machine shop from SC1, SC2 styled by me. Thanks for the feedback, keep it coming.
Includes:
Here's a test map for you to try the model. Later I will upload the assets to sc2mapster.
Groovy ! The only thing I notice is the green colored texture doesn't give enough a metallic feeling. But it's barely noticeable and in game you may not even see it.
Which part of the green texture you talk about? All of it? Any specific parts?
Wow great add-on model ! I am not an expert but for me is perfect
AMAZING :D
Good to see another model from you. Is that decal a real decal or part of the texture?
Real decal (I think so), why?
BTW any suggestions in improving the texture? I feel it needs something more...
The texture could be more chrome-like, as in the original, problem is then it might clash with the rest of the buildings which look more like plastic. So I don't know, experiment with chrome and shine perhaps. Nice to see the 37 in there,
The texture above the team color needs to be dirtier, with more metal and dirt on it, so that the team color on the Add-On matches the dirtyness of the Factory.
The only problem that I had with it is kind of look separation from the factory itself.
I've attached an image showing what I'm missing with the model. The factory has those beveled edges here and there. It would be nice if the machineshop, had something like that also.
That's all I have to it, the rest is fantastic :)
@Leruster: Go
I think is a good idea
That's it!
And the dirt is also a good idea. I don't think I'll mess with the specular any more, since as you said, the SC2 models look more like plastic than metal. Maybe you guys will find more things to add when you see it in real time.
Huge thanks to all for the feedback, expect updates soon.
OK. Updated first post.
This is pretty much final unless someone has some more feedback to share.
Updated first post image. I'm moving on to animation now.
I checked it on our sc1 remake ita and is high modelling art dude
I'm crying emotional tears: that building is amazing! :D
ME GUSTA this Machine Shop :D
Gut gemacht! This will be a great addition to the project!
That's some good quality machine shop over there.
Thank you for all the feedback. I'm into the animation process now, half done. Will update soon!