I'm definitely planning on a Doomhammer conversion of Blizz Allstars Thrall. A lot of my plans revolve around using assets from that mod (I very well hope they keep it as a mod, or have assets available to use), so I'm mostly biding my time making models until then.
Models that will be cool are too many! Especially characters that never had a properly 3d treatment: Kargath Bladefist (the crappy Wow one doesn't count), Killrogg Deadeye, Blackhand, Dentarg etc..
That is sweet! Though the design looks more like a regular plane than a gyrocopter without the big propellor on the top, I really dig the bulky design.
If I make a gyrocopter, I'll probably be designing it more like the Warcraft 2 version. More Warhammer less Steampunk.
I quite like the Gnoll, except for his face. I'm not sure how you could improve it, but it really looks like a loony tunes cartoon right now - reminds me of Wile. E. Coyote.
That is sweet! Though the design looks more like a regular plane than a gyrocopter without the big propellor on the top, I really dig the bulky design.
If I make a gyrocopter, I'll probably be designing it more like the Warcraft 2 version. More Warhammer less Steampunk.
Well, to be honest, it's more the flying machine from Warcraft 3. It's even based on the WoW model!
I'm definitely planning on a Doomhammer conversion of Blizz Allstars Thrall. A lot of my plans revolve around using assets from that mod (I very well hope they keep it as a mod, or have assets available to use), so I'm mostly biding my time making models until then.
Blackhand was very important (even if stupid) and has yet to phisically appear in a Blizzard game.
@TheTorrasque: Go
Hehe I know, right? :)
@TheTorrasque: Go
Lets just have a Tichondrius model!
And give it the D3 souping up treatment.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Agree ;)
Models that will be cool are too many! Especially characters that never had a properly 3d treatment: Kargath Bladefist (the crappy Wow one doesn't count), Killrogg Deadeye, Blackhand, Dentarg etc..
@TheTorrasque: Go
+ Ner'Zhul and Gul'Dan
Yeah, they would be cool but they appear as models in Wow (but Triceron create better models)
Just a quick little WIP update. Work's ramping up again, so I'll probably not be able to finish him up until the end of the month.
Looks amazing, as always :)
Not a big update, but was in a gif-making mood.
@Triceron: Go
Custom animation or taken from WoW model?
Using the WoW animations. I don't usually animate, and doing it this way saves me a lot of time.
Hey Triceron you should use the mekka junk doodoad from space mission 1 to make a gyrocopter unit model :D
Have a pic of it? I don't have HOTS yet (and probably won't be getting it any time soon) so I'm not sure what that looks like
He means this one. (As taken from the editor )
That is sweet! Though the design looks more like a regular plane than a gyrocopter without the big propellor on the top, I really dig the bulky design.
If I make a gyrocopter, I'll probably be designing it more like the Warcraft 2 version. More Warhammer less Steampunk.
@Triceron: Go
I quite like the Gnoll, except for his face. I'm not sure how you could improve it, but it really looks like a loony tunes cartoon right now - reminds me of Wile. E. Coyote.
Well, to be honest, it's more the flying machine from Warcraft 3. It's even based on the WoW model!
Damn Triceron, you should set up a nice tutorial on how you go from the old WC3 model to the one imported into SC2 :)
Thumbs up dude!!
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here