Woot! After 9 days of work (not at full time obviously ;-p...), I've ended up with something pretty nice I would like all of you to try, I've made a small map to demo my model and its animation just open the map and click ''test document''
Important things to consider before judging it:
-Animations (and sequences) are not finals tough they are more than 90% completed
-My textures have slightly bugged since I reduced the dds image size from 2048x2048 to 512x512, In fact you might notice black bars on some areas. I'm going to fix my UV mapping and textures eventually.
-Most textures are not final (no team color yet, specular and diffuse maps are not final, I might change some details here and there)
-No Attachment points yet
-Completely forgot to make a Stand Left and Stand Right animation sequence for rpg purpose... I think I might skip these ones, cause I'm tired of animating ... aaah laziness ;-)
-It's kind of a heavy model, but since it's my first one, I hope you'll be forgiving
And now... the link to download the demo map! Hope you like it!
(link was deleted because it was an outdated version, check the final version!! :-) )
I just wanted to tell that the first thing I thought after seeing this model was... a "Populous 3: The Beginning" shaman!!! Which means that what you did is absolutely amazing even though it might not been what you hoped for, it was completely worth it. Now, if only there were variations with different masks..
and some "brute" models.. I'm melting at a single thought of someone remaking that wonderful game in sc2, even though it might not be fully possible.
Looks nice, but you should try to work cleaner on the muscles when sculpting the normals maps etc., they look somehow crippled at the arms and the anatomy of the body (stomach and back) is a bit weird. But still a nice and useful model. Most of the errors won't be seen in the game, so they don't really matter...
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hello I'm new in here, I'm working on a model for the diablo3 witch doctor, i pretty much finished modeling and texturing him
I only need to animate him now :-p, about 50% of the rigging is completed.
Comments and opinions about his appearance? (Keep in mind it's still a work in progress)
http://img849.imageshack.us/img849/8312/wdmain.jpg
http://img819.imageshack.us/img819/984/wddetail.jpg
UPDATE! (July 11th) Model is released!!! http://www.sc2mapster.com/assets/witch-doctor/
UPDATE! (June 29th):
Woot! After 9 days of work (not at full time obviously ;-p...), I've ended up with something pretty nice I would like all of you to try, I've made a small map to demo my model and its animation just open the map and click ''test document''
Important things to consider before judging it: -Animations (and sequences) are not finals tough they are more than 90% completed
-My textures have slightly bugged since I reduced the dds image size from 2048x2048 to 512x512, In fact you might notice black bars on some areas. I'm going to fix my UV mapping and textures eventually.
-Most textures are not final (no team color yet, specular and diffuse maps are not final, I might change some details here and there)
-No Attachment points yet
-Completely forgot to make a Stand Left and Stand Right animation sequence for rpg purpose... I think I might skip these ones, cause I'm tired of animating ... aaah laziness ;-)
-It's kind of a heavy model, but since it's my first one, I hope you'll be forgiving
And now... the link to download the demo map! Hope you like it!
(link was deleted because it was an outdated version, check the final version!! :-) )
looks good :D
@zeldarules28: Go
YOU FORGOT SOMETHING......
@RXMT: Go
Note that the following line is from zeldarules28: Welcome to sc2mapster! :D Feel free to PM with any questions.
Welcome to sc2mapster :D
Looking good, also planning to make the other variations?
Bump for update, see the first post!
You see, RXMT, grenegg enjoys "stealing" my welcomes before I can give them to people.
But umm.... Grenegg, I'd double check your post. I believe I said welcome first. (Ha! I always get the last laugh!)
Quote from you:
Will you be making more models from Diablo 3?
@Keyeszx: Go
I probably will, but for my next project, no. Also, it depends on how this one is received ;-p.
I just wanted to tell that the first thing I thought after seeing this model was... a "Populous 3: The Beginning" shaman!!! Which means that what you did is absolutely amazing even though it might not been what you hoped for, it was completely worth it. Now, if only there were variations with different masks.. and some "brute" models.. I'm melting at a single thought of someone remaking that wonderful game in sc2, even though it might not be fully possible.
Good work, make more!
looks very good
hopfully see more
Looks amazing, and as Ducky said i think it could fit nicley into populous aswell :D god that game makes me nostalgic
This is great, using it in my map!
well done! diablo 3 is going to ruin my life like heroin...
Awesome stuff, I'm sure I'll use this :)
Be great thou if you could import it on a map yourself and take a few in game screenies for everyone.
@Fullachain: Go
Already did that, there is a demo map included with the model ;-) and you can see in-game screenshots before downloading it.
Looks nice, but you should try to work cleaner on the muscles when sculpting the normals maps etc., they look somehow crippled at the arms and the anatomy of the body (stomach and back) is a bit weird. But still a nice and useful model. Most of the errors won't be seen in the game, so they don't really matter...