Hey guys! Just wanted to show off my latest models. Everything is modelled from scratch in Maya and Zbrush. Textures created in Photoshop. Rigging and export in 3DS Max.
If you're interested in modelling, I will be doing a Character Modelling tutorial livestream for ModCraft in the future. Keep your eyes peeled!
Zerg Tyrant
2604 Triangles - 512x512 Texture maps - Team Colored - Animated (Crypt Lord anims)
The Tyrant has one major problem: Its anatomy is flawed. If you look at the size of its body and at those tiny legs ... they'd break the first time he tried to walk. Even Zerg are bound to the laws of nature ;) Look at the Ultralisk and the size of its legs compared to that of your Tyrant, you get what I mean =) Besides that, its pretty cool. Though the Diffuse seems a little bit low detail Oo
These are awesome models! I like them. I'm a modeller and I use 3D Studio, I know how to add texturized models into the game, but I don't know how to animate them to get working ingame. Would you add this in your tutorial? Thanks!
an optional helmet as an animation, kind of like the tank's seige mode
something to the effect of this
was also wondering what kind of animations are you doing for the harbinger?, kinda hoping you'd add weapon support for blades and guns in there as optional animations, so if one were to use it in an RPG map, it could be very versitile....... i think the Ghost's gun animations are the best, but i could be wrong, and Dark Templar own the blade department, though maybe the zealots could be copied aswell
oh yeah where is the team color of this unit? the purple spots or the brown? if there isn't any might i suggest glowy lines ? just a few lines running throughout the suit that glow bright, and maybe eye glow aswell
Hey guys! Just wanted to show off my latest models. Everything is modelled from scratch in Maya and Zbrush. Textures created in Photoshop. Rigging and export in 3DS Max.
If you're interested in modelling, I will be doing a Character Modelling tutorial livestream for ModCraft in the future. Keep your eyes peeled!
Zerg Tyrant 2604 Triangles - 512x512 Texture maps - Team Colored - Animated (Crypt Lord anims)
Zerg Harbinger 2112 Triangles - 512x512 Texture maps
- Edit - Replaced old pics with better renders
those look really really good.. its like the quality you expect to come with the game.
The second one looks SUPER COOL! Hopefully you get some good animations along with it.
The first one looks cool in the picture, but in the video I dont like it too much :/.
Post video on the second model too?
Very awesome.
Neat. The Tyrant's animations are from the Lobsters in WC3?
It uses the Crypt Lord animation from world of warcraft !_!
The Tyrant has one major problem: Its anatomy is flawed. If you look at the size of its body and at those tiny legs ... they'd break the first time he tried to walk. Even Zerg are bound to the laws of nature ;) Look at the Ultralisk and the size of its legs compared to that of your Tyrant, you get what I mean =) Besides that, its pretty cool. Though the Diffuse seems a little bit low detail Oo
These are awesome models! I like them. I'm a modeller and I use 3D Studio, I know how to add texturized models into the game, but I don't know how to animate them to get working ingame. Would you add this in your tutorial? Thanks!
Gj, very impressive.
@Triceron: Go
I like the ZERG Crypt Lord, it fits perfect. I think the head needs some work and the texture at the legs needs work.
The Harbringer feels bit strange
The Harbinger will be great idea for Duran hero :D
haha nice mixture beteween the crypt lord from wc3/wow and the tyrant of tremulous ^^
amazing models! i realy liked the Tyrant model. the harbinger kind of remindes me of the Shredder from TMNT.
Good job dude. Keep it up ;)
That is blizzard quality. Amazing job.
At least the model. Though i think texture need more work to get ppl confuse it with actual blizzard unit.
(If they dont have any other controllable hero for HOTS, i'm taking him.)
Nice harbinger
wondering if u could add something though
an optional helmet as an animation, kind of like the tank's seige mode
something to the effect of this
was also wondering what kind of animations are you doing for the harbinger?, kinda hoping you'd add weapon support for blades and guns in there as optional animations, so if one were to use it in an RPG map, it could be very versitile....... i think the Ghost's gun animations are the best, but i could be wrong, and Dark Templar own the blade department, though maybe the zealots could be copied aswell
oh yeah where is the team color of this unit? the purple spots or the brown? if there isn't any might i suggest glowy lines ? just a few lines running throughout the suit that glow bright, and maybe eye glow aswell
Haha, Crypt lord animations :D .
I love Triceron! Your professional modelling/animation experience shows greatly.
It blows my mind trying to put together a complete model, nevermind animating it organically and texturing properly.
You'll be a good person to have around come map marketplace.