I'm having a wee bit of an issue importing my custom model. I made it from scratch.
What I have is a model of a boat. It looks fine in 3ds, however when I import it into sc2 and look at it in the previewer or as a unit placed on the map the model is shaded see-through (meaning you can see the textures but they appear transparent.
I have a model that has identical export settings that doesn't have this issue.
Hey all,
I'm having a wee bit of an issue importing my custom model. I made it from scratch.
What I have is a model of a boat. It looks fine in 3ds, however when I import it into sc2 and look at it in the previewer or as a unit placed on the map the model is shaded see-through (meaning you can see the textures but they appear transparent.
I have a model that has identical export settings that doesn't have this issue.
Can anybody help me?
Thanks!
@FockeWulf: Go
Nvm fixed it. Turns out I shouldn't delete the uv map layer in photoshop before i export it as a .dds