There is a mechanic that I would like to get working, but I have been trying without much success. I'm not a complete noob, but I am still wrapping my head around the editor, so if you can help, a thorough explanation would be appreciated! :)
(I am hoping to do it through the behaviors or abilities data as i believe it should be done this way to be done properly. I would prefer to avoid triggers.)
My desired effect is this:
It is basically just to have a mutalisk spawn a scourge(sc1 unit) every 25 seconds. That is all.
The unit should be an innate ability in that it should always be on, and should not need any buttons or user interaction to happen. All mutalisks will have this ability.
This is similar to the spawn larvae of hatcheries (except there is no limit to the number of scourge that can be spawned)
I have already tried to look at the spawn larvae and spawn broodling (of broodlords) to try and figgure it out, but I could never get it working.
You are on the right track. Broodlords use a Arm Magazine ability to spawn their units that follow it at fixed offsets and have a leash range that forces them to follower the spawner. The Spawn behaviour can be altered to not have such limits (removing the requirement that caps it at 3 also helps). The third method is to use a Buff behaviour that uses a periodic Create Unit effect.
I advise using the arm magazine method as that is the most combat friendly.
Please look at the wiki on this site for details as to what each field of those things do.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Hello,
There is a mechanic that I would like to get working, but I have been trying without much success. I'm not a complete noob, but I am still wrapping my head around the editor, so if you can help, a thorough explanation would be appreciated! :)
(I am hoping to do it through the behaviors or abilities data as i believe it should be done this way to be done properly. I would prefer to avoid triggers.)
My desired effect is this:
It is basically just to have a mutalisk spawn a scourge(sc1 unit) every 25 seconds. That is all.
The unit should be an innate ability in that it should always be on, and should not need any buttons or user interaction to happen. All mutalisks will have this ability.
This is similar to the spawn larvae of hatcheries (except there is no limit to the number of scourge that can be spawned)
I have already tried to look at the spawn larvae and spawn broodling (of broodlords) to try and figgure it out, but I could never get it working.
Help? help? help? :D
Thanks for any insight you can provide!
You are on the right track. Broodlords use a Arm Magazine ability to spawn their units that follow it at fixed offsets and have a leash range that forces them to follower the spawner. The Spawn behaviour can be altered to not have such limits (removing the requirement that caps it at 3 also helps). The third method is to use a Buff behaviour that uses a periodic Create Unit effect.
I advise using the arm magazine method as that is the most combat friendly.
Please look at the wiki on this site for details as to what each field of those things do.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thanks, I got it working. it's not perfect yet, but it is close. Ill keep working on it.
What still is not working?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg