"Is there an easy way..."
No
There is only the regular way of manually changing each sound yourself. Luckily, you need to change very few things. Changing archons to have marauder sounds + portraits only takes about 2 minutes.
If you don't know how to do this, go into the unit's actor, and go to unit sounds+.
If you want to switch one unit's complete sound set to another unit's, there is an easier way of doing it than switching each individual sound.
1. Find the unit whose sounds you want for your unit in the data editor.
2. Click on his main actor model, listed under actors. This main actor should have the unit's icon next to it.
3. Click on show table view. It is one of the brownish icons in the upper-middle part of the data editor.
4. In the search box, type in: sound
5. There are four fields that you should be looking at: death effects - sound, events - send, group sounds, and sounds. Right-click on one field in the right column and select copy.
6. Find the unit whose sounds you want to replace.
7. Paste this info into the same exact field that you copied. You should still have sound typed into the search box to narrow down on the correct fields.
8. Repeat these steps for each field.
But if you want to replace only the voices, or the ambient sounds (such as the Goliath's), or perhaps only one sound, you need to do it individually.
As for the portrait, click on the main actor once again, and type in "portrait" in the search box. Have it on table view. You should see the model (portrait) field. Modify it to the unit you want.
Is there an easy way or tutorial on switching one units sounds (including its portrait) out for another units?
@tyfenn: Go
I would like to know how to do this as well
"Is there an easy way..."
No
There is only the regular way of manually changing each sound yourself. Luckily, you need to change very few things. Changing archons to have marauder sounds + portraits only takes about 2 minutes.
If you don't know how to do this, go into the unit's actor, and go to unit sounds+.
Full size image
Then just switch out their sounds by clicking each 1 & changing it for another sound on the list. They're all listed by unit + other sounds.
http://wiki.sc2mapster.com/galaxy/data/actors/type/unit/
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
If you want to switch one unit's complete sound set to another unit's, there is an easier way of doing it than switching each individual sound.
1. Find the unit whose sounds you want for your unit in the data editor.
2. Click on his main actor model, listed under actors. This main actor should have the unit's icon next to it.
3. Click on show table view. It is one of the brownish icons in the upper-middle part of the data editor.
4. In the search box, type in: sound
5. There are four fields that you should be looking at: death effects - sound, events - send, group sounds, and sounds. Right-click on one field in the right column and select copy.
6. Find the unit whose sounds you want to replace.
7. Paste this info into the same exact field that you copied. You should still have sound typed into the search box to narrow down on the correct fields.
8. Repeat these steps for each field.
But if you want to replace only the voices, or the ambient sounds (such as the Goliath's), or perhaps only one sound, you need to do it individually.
As for the portrait, click on the main actor once again, and type in "portrait" in the search box. Have it on table view. You should see the model (portrait) field. Modify it to the unit you want.
http://forums.sc2mapster.com/resources/tutorials/4656-data-working-with-actors-beginner-difficulty