JoeyRays Zone Control
JoeyRays Zone Control
v2.0
- Calldown buildings from your headquarter. Units are auto-trained.
- Upgrade the amount of minerals and vespene you get from resource-producing refineries.
The whole map is split into sectors. In these sectors are production buildings or structures, which will give you minerals and vespine. You gain control of a sector by sending a unit to an Obelisk and stay there for 10 seconds. All production buildings automatically create units when you right click the train button (autocast). In opposition to upgrades, mercenaries and defensive structures, standard units donĀ“t cost anything. Every player has a primary building, currently Planetary Fortress (T), Nexus (P) and Infested CommandCenter. The goal of the game is to kill selfsame structure.
Hi, if you want to play against a computer go to Map > Map Properties and set the control of player 2 to 4 to computer.
Hi,
The map looks nice but unfortunately when i start, it says directly VICTORY and then there is no AI in front... do you have any idea how to fix it? thanks!
Oops, the reason the upgrade is still in the game is because i created this map a long time ago. I thought I had to blew the dust off it and make it playable with patch 1.3. I just played around a little bit, having fun and wasting some time :).
EDIT: I fixed it. A newer version with a fancy leaderboard is on battle.net EU.
I just played around a little bit, it looks pretty fun. I like the idea of placing defences anywhere you want and hostiles around capture points. Also, I saw the flux vanes updgrade is in, intended? =P