Details
Changelog
- Fixed game end conditions (I hope!)
- Balanced towers and upgrades a bit more.
- Crystal Tower level 2 is just a simple range upgrade and only costs 25 now
- Missile Turret upgrade increases the range, damage and splash area of all missile turrets.
- Changed a few of the units speeds and health values
- Added a hint that cloaked units are coming in the next level instead of announcing it just as they spawn