Zerg On Zerg
ZERG ON ZERG!
Scout/Build Trainer
- Practice scouting opponent & get a feel for the timing of a 6 Pool, 10 pool, or 13 Pool.
- 18 different random attacks. Allowing you the ability to scout and adjust your build accordingly. There will be Zerg Rushes & Roach Rushes, or combination of Zerglings, Banelings, Roaches, Hydralisks or Mutalisks.
- Practice expanding to a second Hatchery under battle conditions.
- Random timing of attacks & Random placement of units structures & Random unit rally point will keep you guessing!
- AI Zerg system that builds structures in game specific order.Structures are not spawned until drones collect enough Mineral & Vespene Gas.
- Enemy AI Units are not created until correct structures are spawned, thus allowing the trainer a feel for the timing of specific unit attacks
OK first try I start building Lings for bonus Obj. then I get attacked with mutas(restart). Second try I build 3 Spine Crawlers and 2 Spores, I get hit with a tons of Lings(restart). Third try I build 5 Spine Crawlers and 2 Spores, Lings roll over me again(restart). Fourth try i say F it and go mass lings 2 hatchery's(had 56 lings), now the AI attacks me with basically the same amount of lings as before but now they are accompanied by Hydras.
I enjoy this map its a challenge if your not an advid Zerg player(like myself). I have yet to get passed the "3rd attack wave". Nothing bugged out on me and I had no errors while I was playing. Solid Map, Cheers.
I removed the code that kills your units when entering the enemy base. You can attack back now. I forgot I left that code in there when I was trying to control every aspect of the training. In retrospect that was rather stupid idea.... ugh.
you forgot to mention mass storms out of nowhere when YOU actually want to attack back... :P