Zerg Hunter
Basically Duck Hunter, for SCII
Use 3rd Person Mouse controlled to shoot down Zerg Air units to score points! Clear all the waves to win, go for your high score!
Basically Duck Hunter, for SCII
Use 3rd Person Mouse controlled to shoot down Zerg Air units to score points! Clear all the waves to win, go for your high score!
I couldn't figure out how to exit the game. Escape to pull up the menu seemed to be disabled. I ended up having to ctrl-alt-del starcraft. Other than that cool map/idea. The aiming does seem to be a bit off for me and no lag on my rig.
Uploaded a new version, comments Appreciated :D
I've been fiddling around, the way the collision seems to work is at the units "ring", which seems to be a 2D circle that's suspended at the "Unit Height".
The reason the crosshair is where it is atm the moment is if you aim at the body of the overlord, it *should* make the projectile hit the Collision ring. Im trying to experiment with models and settings to make this better.
No lag for me... the aiming crossfire to projectile needs to be fixed.. its soo annoying haha..
Interesting idea. Needs work on the firing lining up with the crosshairs and then either expanding the area of contact on the target or providing some text to tell the general area you have to aim. I noticed for the overlords I had to aim slightly behind their heads and for mutas I had to aim in front of them at about head level.
The aimer's a bit off, and there's quite a bit of lag for some reason.
Its a fun game thought i did have a little trouble aiming at the targets
Can't play for some reason, it's completely black. Even on ULTRA settings.