Yet Another Build Order Tester (YABOT)
Introduction
This project is series of standard 1v1 Blizzard maps adapted to include a sophisticated build order testing system. The goal is to execute the chosen build while keeping up worker production and creating the largest army possible. The AI will execute a given build order or execute a random one. At the end of the round, you are given a score which tells how well you executed the build. Also included is a "Freestyle" mode, which monitors your play and displays the build order that you performed.
After playing a freestyle, you can open your bank (save) file at My Documents/Starcraft II/Banks/YabotSettings.SC2Bank in a text editor to see the encoded build as a single line of text. This text can then be decoded and edited at sc2builds.com
News
Register today to get build orders and join the discussion at sc2builds.com
Supports YABOT Encoding Output
How To Run
Unzip to any location on your hard drive.
PC: Simply drag and drop the map onto your Starcraft II launcher -or- open with the map editor and click "Test Map"
Mac: Take a look at http://www.sc2mapster.com/assets/mapcraft/
Features
- Enter custom build orders by pasting in a YABOT encoded build text into your bank file!
- Custom build orders are saved even after closing the map!
- Freestyle mode to see your own build order and get encoded text to share!
- Attack wave settings can be changed temporarily
- Easy to use commands through chat interface
- Build orders from teamliquid.net will be included in future releases
- See chosen build order as objective list
- Score is given based on the quality of your build execution
Changelog
v1.4.3 (Mon, 21 Nov 2011)
- Updated Map Pool
- Added Abyssal Caverns
- Added Antiga Shipyard
- Added Nerazim Crypt
- Removed older maps
- Fixed a trigger error on load and when changing computer race dropdown
v1.4.2 (Mon, 20 Jun 2011)
- Added maps: Shakuras Plateau and Tal'darim Altar LE
v1.4.1 (Fri, 25 Mar 2011)
- Upgraded to Green Tea AI 0.81
- Fixed for Patch 1.3
- Optimized file sizes
v1.4 (Mon, 28 Feb 2011)
- Upgraded to Green Tea AI 0.78
- All attack waves are now controlled by Green Tea AI for a much improved experience
- Objectives are updated with time and supply value when completed
- GUI Tweaks
- Larger build selection dialog so descriptions are not truncated
- APM dialog off by default (use -a command to enable)
- Round timer is smaller an in the bottom left corner of the screen
- Maps were updated with current ladder rotation
Official Blizzard 1v1 Maps Currently Included
- Abyssal Caverns
- Antiga Shipyard
- Metalopolis
- Nerazim Crypt
- Shakuras Plateau
- Tal'darim Altar LE
- The Shattered Temple
- Xel'Naga Caverns
Known Issues
- UI race style is set by the random starting race and cannot be changed when switching race... no known fix yet.
- For construction of buildings or training of units, the build object is completed when the unit actually starts production rather than when it is queued. There may be a work-around in future versions.
- When a build objective is an upgrade, the recorded minerals and gas are after the upgrade was clicked.
- AI location is fixed until the map is completely reloaded
Chat Commands (Enter these as a standard chat message)
Chat Command | Description |
---|---|
-r | Reset the round using the same builds |
-b | Choose new builds to practice |
-s [slot#] | Instantly save the current freestyle build to a custom slot |
-e | End the round early and show the score board |
-o | Toggle visibility of the objectives list |
-p | Toggle pausing of the game |
-t | Hide/show the timer |
-a | Hide/show the APM counter |
-sc | Save a checkpoint |
-lc | Load a saved checkpoint |
-? | Show an in-game list of these commands |
@Origitalus: Go
But it works only untill I quit the game. When I start it again, the Bank file is wiped.
@Jessylox: Go
You mean "-s 1" and yeah it works for me now too.
@Origitalus You're wrong about saving freestyle builds. It works fine. There is a space between s and eg. -1 so not "s-1" but "s -1". I just saved one this way.
@zeroJive: Go
I just tried the New Official Cloud Kingdom on EU. The Bankfile is not saving things. I cannot import from SC2Builds and I cannot record freestyle builds.
is there anyone who gets "script load failed: Invalid parameter, possibly an incorrect variable name" error?
Hey guys,
Here's a quick update:
We are starting to upload the Season 8 YABOT maps to the ARCADE. They are labeled with the tag [Official].
We are having trouble with the 2v2 maps. The fix will take a while longer to finish. However, the 1v1 maps are working just fine.
To make matters worse, our European account is having problems. We're getting it fixed, but that means it'll be another day before we can get any maps posted to Europe.
Sorry this is taking so long. I'll keep you updated.
zeroJive
@zeroJive: Go
I am very excited about any new maps from you!
Hey guys,
I apologize for not responding sooner.
The maps on the North America server have been updated. Unfortunately, they don't all show up in searches. I don't think I added them correctly to the new Arcade. I found them under "Custom". I'll figure it out, thought. In the mean time, you can try searching in "Custom" games.
As for EU: The user "REDRUM" is not affiliated with us. Unfortunately, we have no ownership over the map name, and even if we did we could not prevent other users from posting anything they want on the SC2 Servers. The maps currently marked as [Official] on the EU servers were NOT uploaded by us.
We'll have to add the new ones with a new naming convention or something.
In any case, I WILL get those maps uploaded this weekend. I'm sorry about the wait. I will post another note here as soon as they're ready, and I'll also address the searching issue in Arcade and let you know what happens.
P.S. - We also have some exciting plans for the future that I'm sure you guys will love. Thanks for your support of YABOT.
zeroJive
@zeroJive: Go
Any update zeroJive?
Iv'e tried all the maps and none of them seem to work with this new SC2 patch. Let us know how progress is coming. Thanks
@zeroJive: Go
If you mean the two YABOT maps from user REDRUM on EU Server, they are not wokring right now. But the older Map "[Official] YABOT Xel'Naga Caverns v1.0" is working fine if you add an AI. But 2v2 doesn't work (which did work in earlier days).
How's the 1.5 patch update coming along zeroJive? I made it to silver league, but I need to practice more builds! I hope to see it out soon. :)
Thanks for your effort zeroJive. Many people are eagerly awaiting good news from you. We need Yabot working on the 1.5 patch ...
Hey everyone,
We posted updated versions of the Season 8 Multiplayer maps on Starcraft II Battle.net. Sorry everyone had to wait on these fixes. Shakuras Plateau is the only Season 8 map missing at the moment, but it'll be added shortly.
We'll be updating the Single Player maps as well, but they're not done quite yet. We'll post another update as soon as they're done.
Thanks a bunch!
We are examining the problem and hope to have a fix as soon as possible. Sorry for the inconvenience, everybody.
i think we have to wait. lets hope it won't last for too long (sry for bad english)
Iop got to say YABOT rules! but i doesn't work on the 1.5 patch... :/
IS there a way to go back to patch 1.4 to do some training? or do we ahve to wait for a new Yabot?
Thx for any info!!
Glad to see I'm not the only one having the problem with YABOT not working with the new patch. Such a useful tool, and my game is suffering because I haven't been able to practice with it. Please update YABOT for the new patch!
@Brooklyn1 yeah thats so sad :( will this problem be fixed soon?
This no longer works with the new patch which is a real shame cos its so useful especially when you're learning races you're unfamiliar with as I am
Please could you include some more maps in this? This is an amazinng tool, it could only be made better by this. Thank you for creating this incredibly useful trainer