[WIP] SC2ES: The Jungle's of Bel'shir
SC2ES: The Jungle's of Bel'Shir
This project started out with the idea of creating an easily expandable dungeon crawler / miniboss / boss battle mod and trigger system and is now developing into a full project.
Hero's (roles they can play)
- Twinblade - Close Combat Fighter (melee DPS)
- Shadow Walker - Stealth Assassin (melee DPS)
- Marine 2.0 - Ranged Arms Expert (ranged DPS / support abilites)
- Phantom - Ghost who excels in both ranged and psionic abilities (ranged DPS / spell DPS)
- Mindsage - Able to bend electricity with his mind this is a powerful spellcaster. (spell DPS / support abilities)
- MBV - The most unique hero in this mod. Mobile Base Vehicle supports other hero's by being able to build many various structures during combat. Able to maintain a certain amount of structures at once the MBV user will have to decide what their party needs the most. (support / ranged dps / spell)
- Guardian - Providing spell damage as well as party support abilities this class unique (spell DPS / Support)
- Combat Medic - Providing mainly support spells this Medic excels at healing the wounded. (support)
- H. Marauder - Able to absorb massive amounts of damage as well as maintain target priority (tank)
- Eternal - Able to practically nullify any blow for limited amounts of time the Eternal is perfect for defending high burst damage (tank)
This project is under development more will be added here later. Right now I am focusing on the game itself.
Change log: (Will be used once I am done with Closed Alpha)
Website: Not online yet. coming online within the month.
Contact PsyNami.518 in game or [email protected] if you are interested in joining the Closed Alpha Tests.
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