Documentation/Data

Data Editor

User Types: (Only part of data editor used in the mod)

Trees

Tree Name

Used To Name the Tree. Must be filled out.

Tree Row Count

The number of rows for talents buttons to appear on in the tree panel. Must be greater than or equal to 1.

Tree Column Count

The number of columns for talent button to appear on in the tree panel. Must be greater than or equal to 1.

Tree Description

A description of the tree.

Background Image

The Image to Display as the background for the tree. Can be modified through triggers

Background Image Type

The image type of the background. Must select an actual value. Can be modified through triggers.

Maximum points in tree

The maximum amount of talent levels allowed in the tree

Upgrade per tree talent level

The upgrade that happens each time a talent is leveled up in the tree. Optional.

Tree Talent Levels from player

Used by the Library for keeping track of the number of talent levels a player has put into a tree.

Talents

Uses instances to create the talents.

Name

A talents name.

Name in text

A talents name in text. Used on the talent button tooltip. Can be modified through triggers.

Description

A description of the talent, used when generating the tooltip for the talent. Can be modified through triggers. Tip: text keys work

Tree

The tree the talent is in.

Tree Row

The row in the tree the talent is in, the tree must have at least this many rows for the talent to be visible. Must be greater than or equal to 1.

Tree Column

The column in the tree the talent is in, the tree must have at least this many columns for the talent to be visible. Must be greater than or equal to 1.

Cost

The base number of points required for a player to get a talent.

Scaling Cost

The number of points the cost of a talent increases by with each level.

Upgrade

The talents upgrade per level in it.

Max level

Maximum amount of levels for the talent.

Button Image

The background image for the talent. Hidden behind the talents image. Can be modified through triggers.

Button Image Type

The image type of the button image. Can be modified through triggers.

Image

The image used for the face of the talent. Can be modified through triggers.

Image Type

The image type of the image. Can be modified through triggers.

Hover background color

The desaturation color of the button image. Used when a mouse enters the talent button. Can be modified through triggers.

Hover Image Color

The desaturation color of the image when a mouse enters it.

Required level

The required level for a player to be able to level up this talent.

Required Scaling Level

The amount the required level increases by when a player levels up the talent.

Required talents

Any talents required for the player to level this talent. Uses required talent level. Can be modified through triggers.

Required talent level

The level needed in the required talents in order to level this talent. Can be modified through triggers.

Required tree

Any trees required for the player to level this talent. Uses required points in tree. Can be modified through triggers.

Required points in tree

The amount of points required in the tree. Can be modified through triggers.

Image Type DO NOT TOUCH

Used by the Talents and Trees User Types to specify how the images will look when created for the talent trees.


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