WASD Movement Engine (Mod)
Two Plug and play 2D movement Engines. Each Engine can be Loaded into a map and used with minimal editing. Instructions are in the trigger editor. All Engines use an acceleration physics behavior. A unit will build up speed the longer they move in a direction.
Customizable behaviors: Acceleration, Max Speed, Turn Rate Standing (Relative Engine), Turn Rate Moving (Relative Engine)
Relative Movement Engine:
Movement based on the current facing direction of the Unit. Directional Changes based on the facing direction. i.e. A moves a unit to it's left, rather than camera left. Also has a crude strafe ability.
Omni-Directional Movement Engine:
Pressing the Keys will cause the unit to move in an 8 directional behavior. Alternating directions slows the unit down considerably.
I got it working, but it seems like it just puts too much stress on my PC to be very useable at the moment. Could be my PC is the problem. Regardless, thanks for making this. It looks very nice, just runs a little too slowly for me.
I'm trying this out now for use in what I hope will be my minigame submission. I just thought I'd mention that if you're using this, no matter which engine you pick you have to copy both engine folders over as some variables are referenced in the first engine folder from the second engine. I'll give credit to you for WASD movement if I end up finishing the map.