Unearthed Secrets
"Assault an entrenched Terran army extracting secrets from long-lost Protoss libraries on the planet Zhakul'das. Eisenkhul, a well-trained and experienced Dark Templar, leads a small force to wedge a forward position amidst the Terrans. After an initial scouting report, the force has landed planet side, with reinforcements on awaiting the command to follow, but things still appear uncertain."
My second map, a little larger and longer than the first (and hopefully more challenging!). I could definitely use some feedback on any aspect of it; and hopefully there are no bugs. If there's good praise, I may lay some story out and tie it in to another map I'm working on.
Of course, Gihuan, and thanks.
Hegemon, bring a High Templar to the beacon. Apologies for the unclear directives!
I think there's a bug when you have to secure the first library. I took control of the northern base then cleared out all the terrans guarding the library, but when I sent the dark templar to the "sign", nothing happens at all.
Hello I'm korean ST2 User.
your map is nice! . so I want to translate this map to korean version
I want many players enjoy this map.
I'll wait your allow ^^
Just played through the whole thing and it's a great map!
I'll give you some feedback on a couple of things.
Excuse me if some of the points sound stupid and should be explained in the story once it's localized.
My suggestion is to make more expansion sites guarded by the Terran that you have to conquer in order to get more resources, that makes it more of a challenge.
All in all, a pretty good map! Keep it up!
Thanks for the feedback guys; thankfully minor bugs so far.
Someone on the forum let me know about another bug. If you end up without a win dialogue after finishing everything (Libraries + General dead), then just consider yourself having won. :P
Edit: Oh yeah, Templar feedback is also good. :D
Edit 2: Updated and changed a few things around; the win conditions should be appropriate now, and I spaced the waves out for a bit of breathing room, plus some extra reinforcements. Good luck!
Just completed the map and it is really good apart from the couple of bugs that have already been mentioned, defintly a nice step up in dificulity from your first map.
Maps like this make the downtime bearable thanks for putting the effort in to make such a good map.
Realy enjoyed this mate nice work realy tough at the start though
Just a small bug, the lower geyser in the high yield base is on top of a doodad and cannot be built on.