Uberlisk: Legends
Your goal As a young Ultralisk must find his way to become the mighty Uberlisk, Your adventure shall take you though epic battle's, Tons of humor and New Terrain Distorting Ability's.
This map will feature a fully functioning uberlisk, level up system.
my current goal is to make the rpg last for about 15-20 minutes.
Current Stage: Alpha
Alpha 21 Released, included some fixs and features.
Enjoy :)
Attacks are much smoother now :)
An issue I still have with the current build though is that when ever the uberlisk uses it's ranged attack it stands still like an idiot (I'm pretty sure it would look even worse if it was stopping for the spines to hit :o).
A way I found to remedy this in my experimentation was to add 'Pathing ammo unit : Archon' for the ultralisk range weapon. This makes it so when it uses the ranged attack while on attack move it will continue to move forward.
I'm not sure if there is a better way to solve this or not but it looked really smooth when I tryed it myself.
Alright Just released anther version.
you might like the tweeks, i have made to the ranged weapons.
Other News, no idea what is wrong with the death blast >_>
I noticed in your uberlisk's data that the ranged attack is cooldown linked which prevents it from using it's multiple weapons. Additionally if you remove the backswing timers of both it's melee and ranged attack it will make the unit feel a lot less clumsy since it will be able to use both attacks at once.
On a different but also important note putting an animation on the ranged attack(even if it's just a placeholder) will make the unit less jerky.
Looking forward to to finished product! Good luck! :D
There Corrected that, i was mostly thinking of 15% in terrain design alone. but most of it is just concept right now.
15%done?