Turret Defense 2011 -Pro-
In retaliation for the plagiarized knockoff of one of the most popular maps in Starcraft 2 both in the Beta and the release so far, I've refined and have finally finished making Turret Defense 2011. I even added a message for the asshole who plagiarized the map to rub it in his face.
Get that fag's map off the chart by hosting games of this one instead. Everything else should work itself out after that.
Differences from the 2010 plagiarized version:
-Flying ground units don't get blocked by ground units and buildings -Turrets cost 1 mineral, like Ghost[Yoon] and Canada`Bio intended -Fuck that guy -Its hella more difficult, as it was always supposed to be before that douchebag made it 10x easier -Spires don't die randomly
gl hf gg
wave didn't spawn cause unit that is supposed to spawn is a ground unit, and not just a model but he is literally a ground unit which can only move on the group thus trying to spawn a ground unit on nothing - you get nothing
Hi, I recently played the map and came to wave 18, the wave spawned but didn't move, maybe you can ahve a look at that...