Troops Defence (Original)

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Map Story

Really Bad English below :/

Antonimus: "This is remake of a very good map from beta."

TwoDie: "Map was lost because my HDD had died. While I was getting new one HDD there had been reset of all stats and accounts and I thought it was all lost. But somehow we found this map on B.net (2010-10-17)! Textures was changed and other stuff. Map still was in same shape as I had left it, almost. But the new map was already in half way done and even better way planned. So we fixed , remaked, added stuff, rebalanced, and happy to know that map is once again in players hands with good shape!. New map will be finished and posted anyway."

In SC2beta map making hadnt any skills in scripting so we used for use most atractive scripting from Exuvo's map Art of Defence triggers/scripting. Now we are progressing and started to understand what those numbers means :]

About map and tips.

-How big will be waves depends on how much players are playing at the time.

So if you Three people play at once, invading force will be tripled! If someone leaves the game then for that player aditional troops will not invade and his army and structures will be removed.

- Send units to your island corner to Teleport them to Center of the map near Space Gate which You have to keep alive no matter what.

- 4 Invading Enemy Sides (North, East, South, West). In the top right corner of the screen you can see what types of enemies will come in the next waves.

Any suggestions and feedback are most welcome!

If you passed or managed to get over 10 and more waves alone or with other people on Brutal or OMG difficulty's. Your game replay would be welcome for map balance! Upload to any files storage server and send me a link with replay to see it. Thanks!

Map Live at EUROPE server. GL HF!



Accepting donations here paypal

Contact email: [email protected]


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About This Project

  • Project ID
    27362
  • Created
    Nov 1, 2010
  • Last Released File
    Never
  • Total Downloads
    0
  • License

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