the Trial of Tassadar
This is a remake of the Trial of Tassadar mission in the original starcraft, based off of neodym's map "temple of lore". There are three allied groups of enemy protoss guarding the prison cell (a giant cybernetics core) in the center: pink, orange, and brown. You are blue and must cut your way thru tons of baddies to get to Tassadar's cell, which you must destroy. As always, the original dialogue is featured, with a high templar as Aldaris and a dark templar as Zeratul. Enjoy!
yeah that was really boring. that wasnt a campaign remake at all it was just a ridiculous amount of units vs an equally ridiculous amount of units. zzzzz.
What does EA Games have to do with it?
i have to say, i was very happy when i saw someone remaking old sc maps, but these maps suck. first off, the enemy has no AI... never attacks... never does anything. Next, you start the player off with a ton of resources and a ton of units, and you give the computer an equally proposterus amount of units, so the only way to beat it is to mass units in a few minutes (under no pressure) and just do one big push. i have downloaded many of your maps, and they are all like this. you even have 50k dmg battle cruisers in some of them. long story short, your maps are VERY BORING. you make quantity (20soemthing bad maps) over quality (a few good maps, see chewable prozac his maps are awesome).
in the future, please stop mass producing maps and instead try to create good maps, in which its actually CHALLENGING, the enemy attacks, it takes skill and thinking, etc. I like that you include the original sc sound bites though that is cool. sorry if this came off as rude but i thought somebody should tell you so you can stop making this garbage