Updates

2012 November 20

2012 November 9

  • Basic not working pre-battles dialog window done.
  • Battles broken (totally unplayable game).

2012 November 8

2012 November 7

  • A lot updates for Troops Defence was done since Nov 1.
  • Finished buildings variables. Added races choosing.

2012 November 1

  • Bigger update for Troops Defence was done.
  • Plan to finish the variables for buildings.

2012 October 31

http://www.sc2mapster.com/media/images/47/666/Indev24.PNG

  • Finished Army Sizes above their heads stuff. In future thinking of making models of flags and attach to Units.
  • Huge change towards gameplay elements that includes 3 races involvement, half way done Basic Buildings and Units making list to the game (already done plans on paper.)
  • Added Basic Starting game options like choosing race and other futures upcoming.
  • A LOT of tweaks. Settlement Dialog Menu and Army Tab. Travel between Settlements without every time clicking to open Menu for production. etc.
  • Battlefield arena battle stuff doesnt work... someday may fix it and really after that will rework the whole script.

2012 October 30

http://www.sc2mapster.com/media/images/47/622/Indev23.PNG

  • Half way done Army Size tags above their heads for easier understanding of How much of units to expect from invaders etc.
  • Army movement improvements.
  • Some other tweaks.

    Update: * Finished for now with Army Sizes UI, now appears in numbers between 1 and 20. Planning in future to make it look like flags or shields with lines on it..

2012 October 27

  • Some trys fixing bugs with battle end calculations.
  • Building list which to implete.
  • 3 Original races will be impleted.
  • Gameplay elements like units and some buildings will represent mostly same ones like in original SC2.

2012 October 13

http://www.sc2mapster.com/media/images/47/28/Indev22.png

  • Settlement enabled buildings button and working transition between Units and Buildings menu.
  • Selected Unit buttons some progress for Buildings and Army Units slots view.

2012 October 12

  • Some work with listing of buildings for Settlements.

2012 October 11

http://www.sc2mapster.com/media/images/46/974/indev21.png

  • Added buttons for choosing between Army units and settlement buildings and another one just in case ...

2012 October 5

http://www.sc2mapster.com/media/images/46/654/Inv20.PNG

  • Army Management dialog improvements was made.
  • Tweaks left for Army Management like Auto join army and some improvements for energy calculations.

2012 October 4

  • Army Management dialog is working for spliting Army Units, left script for joining Army Units.
  • Update: Army Management working now all the way! Left adding clearance for who joining who, headers, sides of army units belongings and stuff..

2012 October 3

http://www.sc2mapster.com/media/images/46/581/indevQuest.PNG

  • Made working Army dialog management. (Still not finished the script for spliting army itself, or joining)
  • Some tweaks with Army (Zealot) in data editor.

2012 October 2

http://www.sc2mapster.com/media/images/46/558/SC2_2012-10-02_21-08-14-07.png

  • Preview of Army spliting joining dialog pretty much done.
  • Meanwhile started triggering the window.

2012 October 1

http://www.sc2mapster.com/media/images/46/505/DevStf.PNG

  • Edited the Army Units tab (bottom of the screen)
  • Updated scripts, debug.
  • Made a list of needed dialogs in the game (Village, finance, diplomacy, management/overview, a lot of army dialogs, reports tab with bunch of patterns for events, recruitment/construction reports, etc).

Plans:

  • Add tabs (in Red squares) to cycle between units, buildings (when in a village) or more.
  • New Window to manage Army units (Split, join, etc)

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