Tribute Maul Wars
A remake of Wintermaul Wars, primarily based off of the Wintermaul Wars Tournament Edition from Warcraft 3.
Two teams of 3 players face off in a tower defense in which you're defending against monsters sent by another team. On each team there is a right and left defender, and a last defender, when a monster makes it past the last defender, that team loses a life. Sending monsters increases income, which is defaulted to every 30 seconds, so the more you send, the more you make. Efficient mazing and consistent sending, along with being able to balance the two, is what separates the good from the bad.
Many different races will be available, with more added over time.
Later on in development Greed mode(shortened income timer), Lifesteal(when a team loses a life, the other team gains 1), Hyperspeed(units move 2x normal speed) and Superspeed mode(no limit on number of units sent at a time) would be a goal.
At the moment, it would be generous to call me a novice Map Maker, and as such I am open to any help offered.
Comments