The Tel-Rathu Swarm Chronicle's (RPG)

Warning: This project is experimental. Its files will not synchronize across the CurseForge network.

The Tel-Rathu Swarm Chronicles

I am creating a diabloesque sc2 RPG, and just for a heads up this is the beginning of development as I type, i am awaiting a new laptop which should be here within 1-2 days and will be installing sc2 immediately, I have some exp in map making with this editor in its pre release form but will have to relearn a lot, this project will be a WIP for some time until I get it to a playable version but i plan to work diligently on this project and plan on this being my only project until it is finished. I will possibly be looking for people to help with the project with terrain editing/plot lines and maybe other things (more decided after i start the editing process)

It will follow the story line of a Zerg invasion of a Terran Planet, the Zerg swarm will be called the Tel-Rathu Swarm (any stories on where they came from and backstories on this swarm would be appreciated I would like to get the community following the production of this RPG involved so feel free to comment giving me ideas!!)

Features I plan on integrating (again ideas here appreciated)

  • - 6 playable characters (3 Terran, 3 Protoss)
  • - 9 skills plus 3 passive abilities per character (each with 10 levels for a total of 120 skill levels)
  • - Leveling system with level 50 cap
  • - 4 hero attributes (vitality *health*, agility *speed*, endurance/energy *mana pools endurance for terran energy for protoss*, strength/dexterity *strength for melee and dexterity for ranged)
  • - A rich quest/storyline that expands through 4 maps
  • - Savable/Loadable characters between maps (all items and abilities transfered between games!)
  • - Random item drops with hundreds of rare and unique items
  • - Item shops and storage
  • - Dozens of tough enemy types and multiple boss battles per map
  • - Random events that may change every playthrough
  • - Waypoints to save hero progress on a map
  • - Balancing that makes no one character superior over the others
  • - 6 player co-op
  • - Scaling difficulty with added players

There will be many more smaller features that I will add as I go, please give feedback on what you think about the current features and any others I should add if any, I will keep you updated on progress to the map as i continue the project!

  • current version: 0.0
  • current stage: Planning
  • Last updated: 7/24/12

-DarkRippa (Deetz08)


Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

  • Project ID
    42388
  • Created
    Jul 24, 2012
  • Last Released File
    Never
  • Total Downloads
    0
  • License

Categories

Members

Recent Files

No files uploaded yet.