Sunken D
Early release of small defense map. The only goal is to build Spine Crawlers to fight off incoming waves of enemy units.
Maze, but don't block. You have 30 seconds till the wave of enemies arrive.
Note: This map has, from v 0.2, support for 4 players. People with a Beta battle.net account please be so kind to confirm that is working and also add feedback in case things don't work.
Cheers. __
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Yeah I had trouble at first, but then I remembered I was playing Starcraft 2, and now I realize just how awesome UMS maps are going to be from now on.
Here's how you do it:
Also, I noticed that the game crashes if you try to build a spine crawler on something with an enemy unit already on top of it.
I downloaded the map but I cant figure out how to create a game with it. can anyone tell me how to get this map rocking?
More time before waves start.
maybe a little more time between waves.
Nice idea, but I think there is no good way to make more levels.
I finshed the game, but there wasn't much space left to build. Although sometimes units getting stuck if you build more corners and then they start shooting, even though there was a way for them.
It's really nice. I've upload some screenshots for it.
Good so far, took me two tries to beat the first levels but the Siege Tanks simply killed my towers, no way how to win it. Would be nice if they wouldnt destroy your towers.
Yeah, this is pretty much impossible. Too short of time to build. The AI is WAY too aggressive. There are times I don't even wall and they destroy my Spine Crawlers.
So in short the few things you probably need to fix.
1. Timing between each level.
2. Timing in the beginning in which to build up your defense. Some of my Spine Crawlers are still morphing by the time the Marines come.
3. Levels are too difficult. I recommend increasing the attack of the Spine Crawlers, or lower the life of the units. For example, you can change Marines HP from 50 to 35.
4. If possible, make the AI a little more forgiving.
Hope this helps some. I really enjoy Defense games, so I am happy to see one so early on. :)