StarCraft 2: Origins
Update 2 (11/8/16): Project has been indefinitely postponed due to development difficulties.
About:
Origins is a zerg campaign and prequel to StarCraft 1 played from the perspective of Senior Cerebrate Daggoth, the Overmind's right hand and greatest Cerebrate. It features a focus on accurate voice acting replicating the feel of StarCraft 1, high quality terrain, a new early Zerg tech tree, and expanding the other underdeveloped characters in the swarm. Fourteen missions are currently planned.
Origins is currently in the alpha state and is an experimental campaign due to its lack of human characters and focus on environmental challenges over that of AI. Many features are planned, but their inclusion and even status of the project is contingent on my time, resources and overall reception of the project.
Download:
Origins can be downloaded here. Launch "OriginsLauncher.sc2map" from your editor.
Story:
Origins is one of the few stories featuring a totally alien cast, the Overmind, Daggoth, Nargil, Gorn, and Abathur. It begins from the creation of the Zerg on Zerus, and goes into their expansion into the galaxy, assimilating new creatures and visiting other worlds in their search for life, and ultimately, the Protoss. Origins will cater to lovers of sci-fi, and aims to focus on concepts in physics and evolutionary biology. The story aims to be minimalistic and starts off slow. Retcons from StarCraft 2 are largely ignored.
Gameplay:
Origins features three difficulty levels.
- Casual - Minimal focus on macro and reduced AI waves. An easy way to simply enjoy the story.
- Normal - A moderate difficulty level for many StarCraft players. Normal provides the optimal experience.
- Brutal - AI waves are stronger and experienced StarCraft players will be challenged.
In many missions, the environment will be more challenging than the AI. This is to reinforce the theme of exploration and the evolutionary forces that forged the zerg into the greatest threat of the Milky Way galaxy.
Credits:
IskatuMesk - Nargil Voice
Laconius - Daggoth Voice
Crainy - Witness Model
StarCraft Brood War Mod - by Maverck and Mass Recall Team
CybrosX - Mission 1 Terrain, Aerie, Termite and Hornet Models.
Avex - Mission 3 Terrain.
Cerebrate Model - Based on model by Cacho
GhostNova - Zerusian Walker Model
Creative Consultants - FanaticTemplar, Visions of Khas, Turalyon
Trailer Music by LittleVMills
Special Thanks To:
Telenil, Laconius, StratosTygo, DefilerRulez
Donate:
I've been in the StarCraft modding community for years, and helped work on Origins, Subjection and Mass Recall. Donations will not only benefit the Origins campaign, but my assets will be available to the entire modding community.
"Retcons from StarCraft 2 are largely ignored."
You mean SC2 story as a whole is largely ignored ^^
Sounds really cool, can't wait for it to be finished!
How the hell do you run this mod? It says to extract the none existent maps into the map folder, right, I'll get right on that. Where the hell are these maps?
I like the concept, courage for the work that awaits !
I was playing your missions right now and i have some thoughts for the first one
The first part when you have to get to the overlords, just to make things clear i think you need to add n objective telling you to kill the enemies before getting to the beacon.
I tried baiting out the last enemy unit to get to the beacon but it did not work as nothing happens
I also think you need some sort of warning or sound to let the player know about the lava rise, i forgot to look at the timer a few times and lost all my units to that.
Also on the third part of the first mission my fps dropped to 15 from 60, there are too many flying locusts.
I will continue playing trought it, but it's fun to play a campaign like this and i really like all the units. The voiceover for the overmind is on point i at first thought you were somehow cutting parts off starcraft 1 dialogs and just stitching audio together. I only think that its a bit weird that the overmind calls the other lifeforms by their species name
Nice idea! A good Zerg fan-made xenofic from before the start of the Great War? Yes please! I'm looking forward to giving this a good try.
Np np i'm crazy XD nice work!!
Jay - Yes Laconius is a bro! His Vile Egression campaign was always an inspiration for me.
Alley viper - Not sure what you're talking about lol. Made this myself from Blizzard's logo.
I can see you like the logo I made. and send to Ailos and Evil_Ultralisk.
First off, I'm very excited to see this campaign in the works still!
Second, it's neat to see some of you 'old timers' sticking together as I think most believed Laconius had exited the scene some time ago.